Biomedical Visuals

Trach


In Progress Tracheostomy Simulator

Danielle Robinson- and Rebecca Bruehl

Purpose: Due to CVOID-19 the project was only created with the Unity simulator and not a headset. It was originally designed to be used in the Leap Motion, but was changed to VRTK. The purpose of the project was to teach the student how to perform a tracheostomy, be comfortable performing the procedure in an OR, and learn how to utilize the instruments.

Special thank you to Dr. Khayat for serving as a content advisor.

Platform: HTC Vive

Audience: 3rd year medical students

Role in the group project: Lead Programmer

Date: 2020

Software: Autodesk Unity, Autodesk 3ds Max, Pixologic Zbrush, and Adobe Illustrator

Created in collaboration with Danielle Robinson and Rebecca Bruehl